WWIII
A downloadable game
WWIII is a real-time strategy game for the Commodore Amiga: a modern war between East and West, built from scratch for AmigaOS 3.x in C and 68k assembly.
Choose your side, East or West, build a base and take the fight to the enemy across a 180 × 180 tile battlefield of rivers, forests, villages, mountains and oil fields.
Build an army
- Riflemen, special forces, anti-tank missile teams and FPV drone operators
- Main battle tanks, fire-support vehicles, armoured personnel carriers and armoured patrol cars
- Self-propelled howitzers, multiple rocket launchers and tactical ballistic missiles
- Short- and long-range air defence
- Attack helicopters and transport helicopters
- Ground-attack jets, strike fighters, air-superiority fighters and stealth fighters
- Drone trucks with kamikaze drones, strategic bombers, cruise missile salvoes and a space race for satellite reconnaissance
Run a war economy
Pump oil, refine it, and keep your front supplied. Ammunition matters: supply trucks run between your ammo depots and the fighting units, and a column that runs dry stops firing.
Fight a thinking enemy
The computer builds its own base, expands, sends attack waves and air strikes, dodges artillery and pulls damaged units out of the fight. Choose EASY, MEDIUM or HARD.
Made for the Amiga
- 640 × 480 in 256 colours on RTG cards (Picasso96 / CyberGraphX), with an AGA fallback
- Every unit, building and piece of terrain is pre-rendered in Blender in a classic isometric view, with real shadows
- Fog of war, smoke, fire, wrecks and ruins
- Music and Paula sound effects
- Save and load at any time
About this demo
The demo contains the classic battle: one full map against the computer, playable as either side, East or West, at all three difficulty levels. The full game will add a campaign of missions for both sides.
Requirements:
MINIMUM
CPU: 68040 (starts on 68020/68030, but too slow to be playable)
OS: AmigaOS 3.0 or newer (Kickstart 3.0 / v39)
Fast RAM: 32 MB (about 30 MB free at start; music needs ~2.5 MB more)
Chip RAM: 2 MB (A1200 / A4000)
Graphics: AGA (works, but slowly) - RTG card strongly recommended
Disk: 36 MB free
Input: mouse and keyboard
RECOMMENDED
CPU: 68060 (developed and tested on an A1200 with a 68060, Warp1260)
Fast RAM: 64 MB or more
Graphics: RTG card, Picasso96 or CyberGraphX, 640x480, 256 colours
Sound: Paula; music can be switched off in Settings to save memory
EMULATION
WinUAE / FS-UAE: 68060 (or JIT), 64 MB Z3 fast RAM, RTG (UAEGFX), AmigaOS 3.x
| Published | 5 hours ago |
| Status | In development |
| Author | darkodj |
| Genre | Strategy |
| Tags | 68k, aga, Amiga, amiga-1200, commodore-amiga, Real time strategy, Retro, rtg, rts |
| Average session | A few minutes |
| Languages | English |
| Inputs | Keyboard, Mouse |
| AI Disclosure | AI Assisted, Graphics, Sounds |
Download
Install instructions
Unpack lha to any folder and double click on WWIII icon to play




